πŸ’° How to Beat the Impossible Freecell Game

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When Microsoft FreeCell became very popular during the 1990s, the Internet FreeCell Project attempted to solve all the deals by crowdsourcing consecutive games to specific people. The project ran from August 1994 to April 1995, and only #11982 proved unwinnable. Out of the current Microsoft Windows games, eight are unsolvable.


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Now, FreeCell is a much more challenging game.
Most folks have to play at least a dozen games before they finally get their very first win.
However, once you get the hang of it, you can win a LOT more often than at solitaire.
My brother told me there was a "proof" that all FreeCell games could be won, if you knew the right strategy.
I admit that I have gotten rather good at FreeCell, typically winning 90% or more of the games on first try, and often getting win streaks of 40 or more without any loss.
Here is a list of the hardest FreeCell games I found.
The game number learn more here be typed into FreeCell and you get to play the same game.
If there is an "X" at the end, then so far Can all freecell games be won have NOT won that game, ever.
X I LOVE playing Freecell - although I definitely need to be in one of my more patient moods I'll have to start recording the game number and adding to a list here.
I can't play unfortuneately because my cohort has put out a domain rule to disable games on my computer.
But that keeps me on Hypography instead of endlessly playing games.
Oh my god, how many games have you completed, pyro?!
Those numbers seem to show that one game followed the previous number.
Oh yes - I'm more of a Spider Solitaire kinda guy.
FreeCell is from the devil!
It is utterly addictive!
Fortunately the IT guys at my current workplace had the foresight to disable it on my computer, so I don't get tempted to play at work.
A few years ago, however, I had lots of time to kill in the job I had at the time.
So I started playing the FreeCell games at number 1, and I could only progress to the following number once I had solved the previous one.
I reached over 1 000 games out of a potential 32 000 before I changed jobs.
Oh my god, how many games have you completed, pyro?!
Those numbers seem to show that one game followed the previous number.
I don't think so.
Normally, the games appear in random order, so I might play game 1893 and then game 29902.
I never made any attempt to play the games sequentially, though, that is a thought.
No, I just started a diary of tough games about a year ago.
I was inspired to post this can all freecell games be won when I came upon game 31918.
After ten tries I couldn't even get a third Ace off the board!!
There didn't seem to can all freecell games be won any can all freecell games be won path.
Since then, I HAVE beaten 31918, after 22 tries!!!
And I cannot seem to repeat the win!!!
My brother told me there was a "proof" that all FreeCell games could be won, if you knew the right strategy.
Tell him to try 11982 then.
AFAIK it is regarded as unsolvable.
OTOH, I know for a fact that 617 is solvable but it did take me 3 tries.
Eat your hearts out!
I am superstitious with Freecell.
I never hit the new game button.
I always hit the select game, and then accept whatever random game is listed.
And I always look at the stats before closing the game.
And I must close the game after looking at the stats before I play another game.
Bill I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
It could be proven exhaustively β€” that is, permute all possible move sequences to find the shortest solution for any given board game.
A question I have is how starting boards are generated from game s.
There are far fewer game s than possible boards: 32,000 or 1,000,000, depending on version, vs 52!
Does anyone know this algorithm - or if it is an algorithm, vs.
I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
Dave Ring formed the Internet Freecell Project in the 1990's to answer this question.
Human solvers worked collaboratively to show that all of the original 32,000 games were solvable.
Game 11,982 which was never solved by any of them.
His project wrapped up in 1995.
The current iteration has 1,000,000 games of which 8 have been found to be unsolvable.
There are actually in a casino you can or money very easily />I remember the claim that the original 32000 games were all solvable.
And I guessed that they were generated backward to make sure that this was a true statement.
I spent 2 hours on 11982 last night after reading this thread for the first time.
Nothing like the combination of "impossible" and "free cell" to qualify as a full fledged challenge.
Bill There are far fewer game s than possible boards: 32,000 or 1,000,000, depending on version, vs 52!
In stating the number of possible starting freecel boards as 52!
The initial board has 4 columns of 7 cards, and 4 of 6.
Only columns with like numbers of cards can be significantly exchanged.
So the number I calculate is 52!
Preparing to try a few of the questions in this thread, I wrote a text based MUMPS implementation of the Freecell game.
From your last statement, I am more convinced that the boards in the windows see more were originally generated by dealing them out backward from the winning position.
The fact that a very small number of those games may be unbeatable could be because of a flaw in the logic of that program that creates situations where there is no symetry between unplay and play.

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Of the original 32000 games in Freecell, 11982 is the only one for which no legitimate solution was found. Since then, several computers and players have failed to find a solution- to the point where every possible combination of moves has been tried and has failed.


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Freecell has been a known game for a very long time. Some of the earliest references to the card game, we find all the way back in 1746. What we today know as Freecell Solitaire has, was most likely developed in the 18th century. Some people speculate that Solitaire came about as a way for folk to do fortune telling.


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Now, FreeCell is a much more challenging game.
Most folks have to play at least a dozen games before they finally get their very first win.
However, once you get the hang of it, you can win a LOT more often than at solitaire.
My brother told me there was a "proof" that all FreeCell games could be won, if you knew the right strategy.
I admit that I have gotten rather good at FreeCell, typically winning 90% or more of the games on first try, and often getting win streaks of 40 or more without any loss.
Here is a list of the hardest FreeCell games I found.
The game number can be typed into FreeCell and you get to play the same game.
If there is an "X" at the end, then so far I have NOT won that game, ever.
X I LOVE playing Freecell - although I definitely need to be in one of my more patient moods I'll have to start recording the game number and adding to a list here.
I can't play unfortuneately because my cohort has put out a domain rule to disable games on my computer.
But that keeps me on Hypography instead of endlessly playing games.
Oh my god, how many games have you completed, pyro?!
Those numbers seem to show that one game followed the previous number.
Oh yes - I'm more of a Spider Solitaire kinda guy.
FreeCell is from the devil!
It is utterly addictive!
Fortunately the IT guys at my current workplace had the foresight to disable it on my computer, so I don't get tempted to play at work.
A few years ago, however, I had lots of time to kill in the job I had at the time.
So I started playing the FreeCell games at number 1, and I could only progress to the following number once I had solved the previous one.
I reached over 1 000 games out of a potential 32 000 before I changed jobs.
Oh my god, how many games have you completed, pyro?!
Those numbers seem to show that one game followed the previous number.
I don't think so.
Normally, the games appear in random order, so I might play game 1893 and then game 29902.
I never made any attempt to play the games sequentially, though, that is a thought.
No, I just started a diary of tough games about a year ago.
I was inspired to post this thread when I came upon game 31918.
After ten tries I couldn't even get a third Ace off the board!!
There can all freecell games be won seem to be any winning path.
Since then, I HAVE beaten 31918, after 22 tries!!!
And I cannot seem to repeat the win!!!
My brother told me there was a "proof" that all FreeCell games could be won, if you knew the right strategy.
Tell him to try 11982 then.
AFAIK it is regarded as unsolvable.
OTOH, I know for a fact that 617 is solvable but it did take me 3 tries.
Eat your hearts out!
I am superstitious with Freecell.
I never hit the new game button.
I always hit the select game, and then accept whatever random game is listed.
And I always look at the stats before closing the game.
And I must close the game after looking at the stats before I play another game.
Bill I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
It could be proven exhaustively β€” that is, permute all possible move sequences to find the shortest solution for any given board game.
A question I have is how starting boards are generated from game s.
There are far fewer game s than possible boards: 32,000 or 1,000,000, depending on version, vs 52!
Does anyone know this algorithm - or if it is an algorithm, vs.
I am interested to can all freecell games be won how it is certain that every game is solvable, could can all freecell games be won be proved mathematically?
Dave Ring formed the Internet Freecell Project in the 1990's to answer this question.
Human solvers worked collaboratively to show that all of the original 32,000 games were solvable.
Game 11,982 which was never solved by any of them.
His project wrapped up in 1995.
The current iteration has 1,000,000 games of which 8 have been found to be unsolvable.
There are actually 52!
I remember the claim that the original 32000 games were all solvable.
And I guessed that they were generated backward to make sure that this was a true statement.
I spent 2 hours on 11982 last night can all freecell games be won reading this thread for the first time.
Nothing like the combination of "impossible" and "free cell" to qualify as a full fledged challenge.
Bill There are far fewer game s than possible boards: 32,000 or 1,000,000, depending on version, vs 52!
In stating the number of possible starting freecel boards as 52!
The initial board has 4 columns of 7 cards, and 4 of 6.
So the number I more info is 52!
Preparing to try a few of the questions in this thread, I wrote a text based MUMPS implementation of the Freecell game.
From your last statement, I am more convinced that the boards in the windows version were originally generated by dealing them out backward from the winning position.
The fact that a very small number of those games may be unbeatable could be because of a flaw in the logic of that program that creates situations where there is no symetry between unplay and play.

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What Are the Unwinnable Games in FreeCell. FreeCell can be won very nearly every time. Only a very few FreeCell positions are impossible to win. The best known impossible game is #11982 in the Microsoft version of FreeCell that comes with Windows. This game is the only one of the regular 32000 games that is impossible to solve.


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That specific game can be won nearby instantly, in 5 goes infact. sorry 4. sorry 8. Freecell as the Freecellers know with a 4cells free, a rack can be moved. simply connect the 7 racks to the 8 racks as the Freecell Game pertains to then move over the 4 Kings to release the Aces to Home to have that 7Ax7 foundation eternal.


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FreeCell Help FreeCell is one of the most interesting and popular of all solitaire card games in that it is very skill-dependent. Almost all (99%) of FreeCell games can be won with perfect play. Layout FreeCell uses a single deck of 52 cards. All cards are dealt into 8 tableau piles (columns).


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FreeCell Help FreeCell is one of the most interesting and popular of all solitaire card games in that it is very skill-dependent. Almost all (99%) of FreeCell games can be won with perfect play. Layout FreeCell uses a single deck of 52 cards. All cards are dealt into 8 tableau piles (columns).


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On Windows, Freecell game is impossible to beat.
But there is a way, albeit unorthodox.
Hit Control-Shift-F10, then move the 2 of hearts to the 3 of spades and voila, you won the game.
Update: If you think you can beat this game, check again.
This is the starting layout.
The declared game 11982 to be impossible after exhaustive research.
I just played it and won the first time I tried it!
You probably mistyped the game number.
Is this hand still proven to be impossible?
She played another game thinking it was 11982.
Try to open the game, than hit ctrl+shift+f10hit abort, than move a card and the cheat is done.
The declared it to be impossible after exhaustive research.
Are you expected to remember each move and be able to repeat it?
I came across this game and was trying for two days, every time hitting the impossible position.
Perhaps the reason is that four number sets are piled one on another in this set.
They are Click 5, Red https://agohome.ru/can/can-you-win-online-slot-machine-apps.html, Black 4 and Black 7.
Is it still proven unbeatable?
But it still probably has no solution.
What are the odds that there is a solution or class of solutions but only when done by one very precise and unexpected sequence of events?
All it takes is for someone with expert level skills at scripting, to create an Algorithm that would explore every possible move, every certain pattern, and every combination in and there of in a single scripting program.
Even if can all freecell games be won were a million different types of ways to attempt to solve it, a program can run through all of them.
Hackers do it every day to crack codes, algorithms, passwords.
After 20,000 attempts and no success, I pulled the plug.
As far as I know this is a legal move in freecell, albeit a bit unorthodox.
The first time took me 40 minutes.
The second time, ten.
Just send me the steps to beat the game.
Update: As of 10 Apr 2014 Keith never replied to my request.
Since unwinable hands have been proven by example to exist, it seems logical that a pseudo-random deal would, eventually, produce such a hand.
If I were designing the game, instead of dealing randomly, I would start from a completed game and make a pseudo-random sequence of legal backward moves to arrive at the starting position.
Such an algorithm could not generate an unwinable game.
If it were able to generate 11982, then it would be solvable.
At least one would be able to say with certainty that all games generated would be winable.
Just want to know if anyone has won it.
I tried several times, then gave up and looked at the solution.
So I went to the Net only to find out that there are lots of guys who find it impossible to solve.
Did they generate the game sequences by working in reverse?
I remember tangleing with 11982 a couple of years ago, but after the destruction it was doing to my my win percenage, I gave up and forgot about it till just now.
I tried for several hours to no avail.
One more vote for impossible from me.
Thanks for the addition.
BUT I have been working on 11982 off and on for maybe 10 years and still no luck.
Glad someone said I had not lost my stuff.
I was stumped by 11982 for the last two days.
Thanks for saving me some sanity.
An unwinnable puzzle always makes you feel cheated.
I have tried to figure this out for about 2 days now and I have had no luck so I am hoping that someone that is better at freecell will not have any issues solving this!!!
Got snowed in for a couple of days and had game 11982 from the first moment I sat down to play.
Now I can walk away without feeling the exasperating all-consuming need to win this one!!!
The second one can obviously create impossible game, and 11982 might be one of them.
Then we should look at the probability to create an impossible game with the second algorithm.
I have a run of 5400+ without a loss.
In the end I Googled and found this site.
Like so many others, I wish I had looked earlier:.
I thought I would be in for a tough time with 11982 when I saw that all four aces were hidden either at the bottom of card stacks,or in the case of the ace of diamonds, one down from the bottom.
It makes it nigh on impossible to start clearing the game of cards before they start blocking avenues of play.
Now that the stats are less important I find each game is more fun for itself.
Before I start I can set myself other tasks to achieve, such as making sure the aces line up in a particular order as I free them, or seeing how few cards other than the aces I need to remove before that final rush of cards to victory, I have once managed only the 4 aces and a single 2.
That can make a relatively simple game take on a more can all freecell games be won aspect.
Is that just plain too nerdy?
This is a mathematical problem, and as such absolutely can be proven impossible.
And it has been.
The simplest, and longest, way is simply to try every possible set of moves at every juncture until you reach a point where there are no moves left to make or only moves that go in a loop, like moving the same card back and forthand no solution was found.
There are numerous freecell solving programs out there that do this despite some concerns above about processing power, this kind of task is exactly what computers do well and far within the capacity of even an older computer to do quickly and, as mentioned in the article, many have been applied.
It is simply impossible.
The chances of a solution eluding millions of attempts is certainly low, but I would how deposit money on bdo atm? to see a mathematical proof that the starting configuration of 11982 makes winning the game impossible.
The Freecell FAQ linked above mentions several I believe.
It can be considered possible only by dismissing a truly staggering amount of evidence to the contrary.
There are an absolute number of possible… you know what?
My task for tonight well, OK, might take a few days ; write a brute-force Freecell solver, with source because I guess you need to see the innards to be super certain, to demonstrate, definitively, that there is no, no, NO solution to this puzzle.
Three files are at that link.
Python programs are compiled on-the-fly, which means the program is the source code; you can open it in any text editor and see exactly what the program is doing.
Source Explanation is a more detailed explanation of what the program is, how it works, and what it means.
This lists, literally, every possible layout of cards you can reach for 11982, and if you wish can trace them back to see what moves were made to get there.
There are paths that lead to two hearts being sent home, or two diamonds… but these are exclusive.
Getting the ace of one puts you in a position where you cannot reach the ace of the other.
Set up some solvable puzzles and see if it gets can all freecell games be won, or put in obviously impossible ones and see if it throws them out.
I am really and truly impressed you did this.
In your comment, you were approaching the kind of proof I was looking for by discussing a step that needs to be reached in order to win like getting the Ace of clubs or spades outthen showing how achieving that is impossible easier said than donewhich could then be used to prove the game is impossible.
But I have yet to see such a proof.
Writing a brute force program is useful, but as a fellow developer, we both know bugs can easily sneak past watchful eyes.
Using is probably the best approach for proving this Freecell game impossible, but even.
After trying yours, I downloaded a few more solvers β€”, and this.
Of course they all found 11982 to be impossible.
And as a side note, for anyone who thinks they can solve 11982, download and play the game so it will log your moves.
We know that no legitimate Freecell solution is going to involve moving two cards at once, or having a 5th freecell, or a 9th column, or starting a home cell at King and working our way down.
In Freecell, nothing is hidden.
Bugs can sneak past but, as a developer, you know we can test by example.
The example test board included in the source an almost complete board takes less than a second to run, useful to double-check if the program will run to completion without exhaustively testing each element on the way.
As such, we can see that, at least, the system as a whole works correctly sometimes.
In the results we can see cards are moving to and from every column and freecell area.
In this case, we can look at card list in the source and see if there are cards missing, or in the wrong order, or check for indexing errors.
The way the program works means the list of boards is initially populated by just one; the starting board.
This is one of the easiest things to check, in fact; just see what moves can be made from the initial layout, and these will be the first set of moves in the results.
You can do the same check at any point, but bear in mind some possible moves may have resulted in a duplicate layout of an earlier one and so be shown earlier, with a different parent.
I know later version of MS Freecell had higher numbers of puzzles with more unsolvable ones.
My email address is right there in the source.
Do you want a running tally of how often cards are moved from each area, to eliminate the possibility something is being missed?
Or maybe you just want full test boards, to prove that it can move every card, and is checking everywhere?
Whatever it is, and this is an open invitation, my email is right there.
Tell me what proof you need.
For now though, I am confident in saying once more; this puzzle is impossible.
But even if we had a billion other solvers all declaring the game impossible, a valid solution would prove them all wrong.
My argument can be summed up thusly.
However, with that being said, I concede FreeCell falls within the bounds of an NP-Complete problem and can therefore be computationally solved with brute force analysis as you have done.
In short, I too am confident that game 11982 is impossible.
Will look for it from now on.
Now I realize probably impossible.
I discovered this forum and it confirmed my belief.
My little game is to not use a free cell to win a game.
Of my wins I was able to win 62 games Being a baseball fan, I call them perfect games that way.
And yes, I do have a girlfriend, play a shitload of golf and have a decent tan.
Freecell is much simpler than chess, which is not solvable in such a way or any way, for that matter.
For me, 17993 had been the most recalcitrant.
However, after about 50 tries at 11982, I consulted the Internet.
One shorthand of the play of the game would be to give the origin and destination of each card.
So moving a card from col 1 see more the holding zone might be written 10, or moving a card from col 7 to its appropriate suit 79.
So a game might begin 59 18 82 and so on.
This is clearly a unique and can all freecell games be won way of writing the game.
Incomplete but suggestive would be simply to use the column of origin: the same game would start 518 in this notation.
Might use 0 for promoting from the holding zone.
This latter method would be more in the nature of a hint than of a replay.
A unique notation would differentiate the four places in the holding area, say as a, b, c, d.
Sorry for the slip.
Usually, if it takes more than 30 minutes like one in a thousand gamesI look up a solution online.
Your posts here have been very helpful in convincing me to go ahead and ruin my 11981-game winning streak.
I go here I remember to skip over 11982 next time.
I will stop playing for a few days in case a work around gets suggested here.
Thank you everyone for your dedication!
I managed only two aces and one two.
That should only take a few months or so.
Enjoyed reading all the comments esp regarding the elusive 11982.
Can anyone give me a heads up on how to do it?
It can be PROVED that not all games are winnable.
Both of those options will deal hands which CAN NOT be beaten.
As both of those deals are as probable as as other single random deal of the 52 cards, then that is proof positive that there are AT LEAST TWO hands which simply can not be played to winning.
Perhaps there might be thousands of un-winnable hands?
I wanted to know how many ways it is possible to deal the 52 cards into a Freecell layout.
Wikipedia says: There are 52!
However, some games are effectively identical to others because suits assigned to cards are arbitrary or columns can be swapped.
After taking these factors into account, there are approximately 1.
I think that is quite a few, like 17,500,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 different possible starting layouts It would take a while to play them all.
It would take billions of billions of billions of years, probably longer than the universe will last.
I have other things to do β€” like win real online money you can where games the car?
Hmmmm … maybe not today β€” I need time for another few Freecells!
PS β€” I really REALLY want to see the solution to 11,982.
Finally googled 11982 this morning and got my suspicions confirmed.
Welcome to the club I guess.
No one seems to have discussed this possibility.
Hard to believe that all such switches of just 2 cards would all result in solveable games.
Write it somewhere else, then paste it in.
You can add as much content as you want.
Or, email me your solution to me by changing the first dot in the domain to an.
But plenty of people have said they solved it, but not a single one of them has ever had any proof.
As the saying goes, talk is cheap.
For me the first unsolvable one after 2115 games.
Proving by brute force might be practically impossible β€” not enough time of living.
An active Freecell forum in this day and age?
Freecell has been a dead issue for a while.
Another fellow said he had a few strings of 3 digit win streaks and played in the 90% range.
A REAL FreeCell player.
I, too, was a 90%er, and my high streak was 111 can all freecell games be won />I originally played FreeCell in Win 3.
So, loving a challenge, I set out to try.
And last year I achieved that.
I was originally bummed, however, when I upgraded to Win XP and found that the 33,000 layouts had become a million!
So in 2003, the achievable goal I had been working towards for 8 years became unattainable, but at least FreeCell was still FreeCell.
You could back up one move, and that was that.
If you closed the game, you logged a loss.
If you replayed the game, it was a loss, but you could replay until you won for only that one loss.
Bottom line, stats, percentage of 1st time wins and win streaks were challenging.
It was the chess game of solitaire.
You had to look seven and ten moves ahead to keep from losing a game.
But a few months ago MS forced me off of XP and into Win 7?
And I was disgusted.
Had todays version of FreeCell been the one I started playing in 1995, I could have had 33,000 consecutive wins.
Because 3000 or 33,000 means nothing on the current versions of the game.
Microsoft has killed the challenge of FreeCell.
I have been playing the game Free Cell now for a few months and have WON almost 179 games in a row.
I actually played 234 and it shows 1 loss… but actually my computer shut down so that shows as a loss.
I just checked on the net to see if there was something special I could do.
So I just happened to land on this site and low and behold it shows this game.
I thought maybe I was losing great streak or losing my mind LOL.
So I will keep reading on this site and see if there is something I can do.
Does anyone have any great ideas or do I just let it go.
Another thing, being it is late at night, can I somehow save this game and close my laptop down for the night without losing the game.
Or should I just give up and turn it off.
So I will keep reading on this site and see if there is something I can do.
Does anyone have any great ideas or do I just let it go.
Keep doing this and write down the play each time.
After that write each play from the end to the beginning and that will give the correct plays to win the game.
GOOD LUCK … If anyone gets it please let us know.
Game 11982 has been proven to be unbeatable, get over it!
Thanks for letting me know 11982 is unsolvable.
After bailing out of that game, I was dealt 16351 by my computer.
This was a sweet follow up game, because I was able to play it down to two cards left; the King of Diamonds on top of the Queen of Diamonds.
I always play one game before starting work, plus the odd ones through the day.
Can the original freecell be downloaded from somewhere?
But if you happen to have access to Windows XP, you can by copying over FreeCell.
Thank you for your come backs.
I think the installer disks store the files in CAB files, so you would have to find the CAB file, extract it and copy the files over.
I might try it.
Freecell stats can be manipulated there to whatever ones wishes, including removing losses.
If you are into cheating, that works.
I bet some of the solvers above did a re-start trick on old Windows as I saw a solution on YouTube where if the game was restarted followed by an Undo, the 8D moved over to column 8 and then the puzzle becomes solvable.
My XP machine does that trick β€” restart 11982, do an UNDO right away and the 8D moves to column 8 and the puzzle is solvable from there.
However, yesterday I came upon game 131,990,624, which I have not yet been able to solve.
I have always used Macs, and it appears that the numbering of games is the same in Macs as in other platforms.
But how about 131,990,624?
Is this like 11,982?
I just ran game 131,990,624 through a FreeCell solver and it found a solution.
If you want to see can all freecell games be won solution, this can show you the way .
Seems to me that a random deal could produce 20-30% of games that are unwinnable and that freecell would be a pretty frustrating game if not for the programmer not screening out all those unwinnable scenarios for us.
Another interesting question would be if you had three free cells, what percent of games would be unwinnable?
I never give up of solving any game, the most difficult for me was 617, but all others was solved with much less effort tries than 617.
Just now when I want to download FreeCell on my pc Windows 10I accidentally stumble on this discussion and actually laughing on comments that is not solvable.
It is, definitely it is!!!
Without cheating, without tricks of any kind.
There have been others that gave me grief, but I just made a note of it I keep a running log of the games numbers I playleave it lay for a few weeks, and usually I go back and can win after a rest from it.
My goal was to win all before I die.
So the race is on!
Who will claim the money, Leos or JJ Whorley?
Come on guys β€” Dan and I have put our money up β€” take it.
Or does it mean only the games dealt under their programs, which is quite a different matter?
It is entirely possible that they have decided to deal ONLY games that can be won β€” but they slipped in 11982 by accident or design.
So what to do about 11982?
I am considering giving my fellow nerds hope regarding a strategy to defeat the 11982 simulation.
I will tell them of one man in the future who faced a similar situation.
The simulation not unlike the Free Cell Conundrum 11982 we currently face was called Kobyashi Maru.
Now possibly, just possibly if we meld our collective wits together we too can redefine the parameters of FCC 11982.
HAS TAKEN ME 15years AM GOING FOR 32,000.
Comment by Herman C.
Could they have a solution?
What is Microsoft REALLY saying?
There are two possibilities, and these are miles apart in their effect.
Are they saying every possible DEAL is winnable?
That cannot be true because it is immediately possible to deal layouts that definitely can NOT be played to win can all freecell games be won just select games Minus 1 or minus 2 -1 or -2 which are impossible, obviously so.
Have a lok at my post of 28 November 2014.
This begs the question about 11982 β€” did Microsoft accidentally include an impossible game which I feel is unlikely considering how the program probably worksor did they do it deliberately to stir up some interest and controversy?
If the latter, they certainly succeeded.
Today I asked her if she has beaten it, and she told me that she has.
What if she really has completed it?
When contemplating this enigma, consider games -1 and -2.
What if she really has completed it?
Just select game -1 or -2, and those games will be dealt up, and they are NOT POSSIBLE to solve, obviously so, even though both of those deals are still the full 52 card deck.
It is clear that it is possible to deal other games which CAN NOT BE SOLVED without cheating, but these are not so obviously unsolvable as -1 and -2.
Game 11982 is one of those unsolvable games, probably one of thousands or millions or trillions of unsolvable games.
Break the new gently to Grandmama!
I went to this site β€” and selected to play game 11982 and started in β€” within about 10 mins I had a win???
Let me know what you find out if you can please?
I decided to go back to the game and restart it β€” then compare the opening page with your screen cap above β€” not the same game.
He did say, however, that the only game he has on his site that is unbeatable is 23775.
I have played this game for several minutes and so far have not found a way through but will need to spend more time on it to be sure.
You can easily create one if you bury essential cards deeply.
But Microsoft said they believed all of their games to be winnable, which makes 11982 interesting.
As far as I know, no authority in this matter claims that EVERY possible deal of 52 cards in Freecell is winnable.
I feel sure that is because they all KNOW that not all games are winnable, and very far from it.
Dan and I and many others are firmly of the opinion that 11982 is not winnable.
The instant proof that not all games are winnable is to select games -1 and -2.
These are IMPOSSIBLE at a glance, and many other games could be dealt which are IMPOSSIBLE to solve within the rules.
So, this suggests two possibilities: 1.
Microsoft people deliberately slipped in an IMPOSSIBLE game to cause some controversy, in which case they have certainly succeeded, or 2.
Microsoft people accidentaly included an IMPOSSIBLE game.
These are the only rules.
How much error could there possibly be in exhaustive searching?
Game 11982 is… Ya know what?
But just think β€” suppose you did find a solution!
Can someone please prove deals 24795893 and 53687601 to free games you can play online with impossible and say every possible position like Adrian Wood did with 11982?
I suspect 53687601 may be solvable!
The most interesting to find the most hard to solve for human β€” winnable deals.
The most decisive factor is the minimum length in movesfor solutions.
And this deal for solve, have a have many moves, almost longest, from the first million, approximately 51-53 moves.
However, in the set, more than 1 million, exists deals, with an even longer decision in 61-66 moves and even more were found.
These are all the deals I decided, but they turned out to be much harder than the 255317 deal.
Thanks, Best Regards, Sergey.
I got so bored with how easy the game is that I started just pressing F2 until I got 3 Aces in a line and then tried to set-up the cards with only 1 ace up and preferably no 2 and then on the last click watch the whole game play out the last 50 or 51 cards.
Many years ago, in the original game in windows, when there were 12000+ games, I played them all.
Every single one of them β€” from start to finish.
I tried game 11982 several times without success, and then came back.
I worked on it for a bit over two and a half months before finishing it.
Surely you would want to know the steps but I do not have them.
I did not keep records of the steps for each game.
But I do know that it can be done.
I do play Freecell from time to time.
I have never gone on to try the new levels beyond what pops up randomly.
And I have gone back to 11982 a few times to look, but never to solve; I am too old to waste another two months on that.
But I hope that no one ever posts the actual solution; that would ruin the mystery.
I think I started on one of the middle columns but cant be sure.
So take heart there is a solution.
I have not solved, but I read, that someone wrote, that these numbers β€” WINNABLE.
Perhaps, most hard deals.
I have a few screenshots to prove itβ€”no cheats.
I play the iPhone app version by MobilityWare.
I wrote to them and they never gave me a satisfactory response.
Finally, I went back to play the game again and record it this time, since it had not actually been very hard to beat.
But the card layout for game 11,982 had changed and was now different from the one I had won.
I was able to confirm this by comparing the new layout with some screenshots I had taken when I realized in the middle of playing the game that I was going to win.
A little online research of Free Cell expert sights revealed that the deal I had originally played and won was not the correct deal for 11,982.
I cannot confirm this because, again, MobilityWare has never given me a satisfactory response to my queries.
So if you were playing the iPhone app MobilityWare version of FreeCell at some point in the past and thought you won game 11,982, you very well may have.
Make sure it matches the card layout in this post.
Does anyone have any suggestions?

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Freecell Solitaire is one of the most popular soliaire card games in the world. Unlike many other solitaire card games, Freecell can be won almost every time it is played, if the player is skilled. In freecell, all 52 cards are dealt at the beginning of the game. The player can move cards between the columns and to the reserve cells, and.


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Nearly every FreeCell game can be won. Only a very few FreeCell games are unwinnable. Using the basic deal numbering system that virtually all FreeCell games use, game #11982 is the first unwinnable game of FreeCell. After that only the games #146692, #186216, #455889, #495505, #512118, #517776, and #781948 are unsolvable out of the first million games.


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Javascript Disabled Detected You advise iphone games you can play on airplane mode opinion have javascript disabled.
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Please re-enable javascript to access full functionality.
Now, FreeCell is a much more challenging game.
Most folks have to play at least a dozen games before they finally get their very first win.
However, once you get the hang of it, you can win a LOT more often than at solitaire.
My brother told me there was a "proof" that all FreeCell games could be won, if you knew the right strategy.
I admit that I have gotten rather good at FreeCell, typically winning 90% or more of the games on first try, and often getting win streaks of 40 or more without any loss.
Here is a list of the hardest FreeCell games I found.
The game number can be typed into FreeCell and you get to play the same game.
If there is an "X" at the end, then so far I have NOT won that game, ever.
X I LOVE playing Freecell - although I definitely need to be in one of my more patient moods I'll have to start recording the game number and adding to a list here.
But that keeps me on Hypography instead of endlessly playing games.
Oh my god, how many games have you completed, pyro?!
Those numbers seem to show that one game followed the previous number.
Oh yes - I'm more of a Spider Solitaire kinda guy.
FreeCell can all freecell games be won from the devil!
It is utterly addictive!
Fortunately the IT guys at my current workplace had the foresight to disable it on my computer, so I don't get tempted to play at work.
A few years ago, however, I had lots of time to kill in the can all freecell games be won I had at the time.
So I started playing the FreeCell games at number 1, and I could only progress to the following number once I had solved the previous one.
I reached over 1 000 games out of a potential 32 000 before I changed jobs.
Oh my god, how many games have you completed, pyro?!
Those numbers seem to show that one game followed the previous number.
I don't think so.
Normally, the games appear in random order, so I might play game 1893 and then game 29902.
I never made any attempt to play the games sequentially, though, that is a thought.
No, I just started a diary of tough games about a year ago.
I was inspired to post this thread when I came upon can all freecell games be won 31918.
After ten tries I couldn't even get a third Ace off the board!!
There didn't seem to be any winning path.
Since then, I HAVE beaten 31918, after 22 tries!!!
And I cannot seem to repeat the win!!!
My brother told me there was a "proof" that all FreeCell games could be won, if you knew the right strategy.
Tell him to try 11982 then.
AFAIK it is regarded as unsolvable.
OTOH, I know for a fact that 617 is solvable but it did take me 3 tries.
Eat your hearts out!
I am superstitious with Freecell.
I never hit the new game button.
I can all freecell games be won hit the select game, and then accept whatever random game is listed.
And I always look at the stats before closing the game.
And I must close the game after looking at the stats before I play another game.
Bill I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
It could be proven exhaustively β€” that is, permute all possible move sequences to find the shortest solution for any given board game.
A question I have is how starting boards are generated from game s.
There are far fewer game s than possible boards: 32,000 or 1,000,000, depending on version, vs 52!
Does anyone know this algorithm - or if it is an algorithm, vs.
I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
Dave Ring formed the Internet Freecell Project in the 1990's to answer this question.
Human solvers worked collaboratively to show that all of the original 32,000 games were solvable.
Game 11,982 which was never solved by any of them.
His project wrapped up in 1995.
The current iteration has 1,000,000 games of which 8 have been found to be unsolvable.
There are actually 52!
I remember the claim that the original 32000 games were all solvable.
And I guessed that they were generated backward to make sure that this was a true statement.
I spent 2 hours on https://agohome.ru/can/how-can-i-contact-pogo-games.html last night after reading this thread for the first time.
Nothing like the combination of "impossible" and "free cell" to qualify as a full fledged challenge.
Bill There are far fewer game s than possible boards: 32,000 or 1,000,000, depending on version, vs 52!
In stating the number of possible starting freecel boards as 52!
The initial board has 4 columns of 7 cards, and 4 of 6.
Only columns with like numbers of cards can be significantly exchanged.
So the number I calculate is 52!
Preparing to try a few of the questions in can all freecell games be won thread, I wrote a text based MUMPS implementation of the Freecell game.
From your last statement, I am more convinced that the boards in the windows version were originally generated by dealing them out backward from the winning position.
The fact that a very small number of those games may be unbeatable could be because of a flaw in the logic of that program that creates situations where there is no symetry between unplay and play.

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You mean after winning a game? I don't see exactly that. After a win if I call for a new game, but hit Undo before making a move, on the resulting screen I can still see my won status & stats for the previous game by hitting High Scores.


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We are confident that this is a comprehensive list: please do not write to me, as dozens of people have done, to tell me of deals we have left off, when they are actually playing Relaxed FreeCell. (10) Easy deals: Games #1 through #200 solvable with one freecell (Use FreeCell Pro to prohibit indirect FreeCell usage):


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FreeCell is an "open" solitaire meaning that all the cards are dealt face up at the start of the game and this lets you analyze the outcome of moves before you make them. Therefore, nearly every single game of FreeCell can be won with proper play which may help explain its popularity.


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On Windows, Freecell game is impossible to beat.
But there is a way, albeit unorthodox.
Hit Control-Shift-F10, then move the 2 of hearts to the 3 of spades and voila, you won the game.
Update: If you think you can beat this game, check again.
This is the see more layout.
The declared game 11982 to be impossible after exhaustive research.
I just played it and won the first time I tried it!
You probably mistyped the game number.
Is this hand still proven to be impossible?
She played another game thinking it was 11982.
Try to open the game, than hit ctrl+shift+f10hit abort, than move a card and the cheat is done.
The declared it to be impossible after exhaustive research.
Are you expected to remember each move and be able to repeat it?
I came across this game and was trying for two days, every time hitting the impossible position.
Perhaps the reason is that four number sets are piled one on another in this set.
They are Black 5, Red 9, Black 4 and Black 7.
Is it still proven unbeatable?
But it still probably has no solution.
What are the odds that there is a solution or class of solutions but only when done by one very precise and unexpected sequence of events?
All it takes is for someone with expert level skills at scripting, to create an Algorithm that would explore every possible move, every certain pattern, and every combination in and there of in a single scripting program.
Even if there were a million different types of ways to attempt to solve it, a program can run through all of them.
Hackers do it every day to crack codes, algorithms, passwords.
After 20,000 attempts and no success, I pulled the plug.
As far as I know this is a legal move in freecell, albeit a bit unorthodox.
The first time took me 40 minutes.
The second time, ten.
Just send me the steps to beat the game.
Update: As of 10 Apr 2014 Keith never replied to my request.
Since unwinable hands have been proven by example to exist, it seems logical that a pseudo-random deal would, eventually, produce such a hand.
If I were designing the game, instead of dealing randomly, I would start from a completed game and make a pseudo-random sequence of legal backward moves to arrive at the starting position.
Such an algorithm could not generate an unwinable game.
If it were able to generate 11982, then it would be solvable.
At least one would be able to say with certainty that all games generated would be winable.
Just want to know if anyone has won it.
I tried several times, then gave up and looked at the solution.
So I went to the Net only to find out that there are lots of guys who find it impossible to solve.
Did they generate the game sequences by working in reverse?
I remember tangleing with 11982 a couple of years ago, but after the destruction it was doing to my my win percenage, I gave up and forgot about it till just now.
I tried for several hours to no avail.
One more vote for impossible from me.
Thanks for the addition.
BUT I have been working on 11982 off and on for maybe 10 years and still no luck.
Glad someone said I had not lost my stuff.
I was stumped by 11982 for the last two days.
Thanks for saving me some sanity.
An unwinnable puzzle always makes you feel cheated.
I have tried to figure this out for about 2 days now and I have had no luck so I am hoping that someone that is better at freecell will not have any issues solving this!!!
Got snowed in for a couple of days and had game 11982 from the first moment I sat down to play.
Now I can walk away without feeling the exasperating all-consuming need to win this one!!!
The second one can obviously create impossible game, and 11982 might be one of them.
Then we should look at the probability to create an impossible game with the second algorithm.
I have a run of 5400+ without a loss.
In the end I Googled and found this site.
Like so many others, I wish I had looked earlier:.
I thought I would be in for a tough time with 11982 when I saw that all four aces were hidden either at the bottom of card stacks,or in the case of the ace of diamonds, one down from the bottom.
It makes it nigh on impossible to start clearing the game of cards before they start blocking avenues of play.
Now that the stats are less important I find each game is more fun for itself.
Before I start I can set myself other tasks to achieve, such as making sure the aces line up in a particular order as I free them, or seeing how few cards other than the aces I need to remove before that final rush of cards to victory, I have once managed only the 4 aces and a single 2.
That can make a relatively simple game take on a more challenging aspect.
Is that just plain too nerdy?
This is a mathematical problem, and as such absolutely can be proven impossible.
And it has been.
The simplest, and longest, way is simply to try every possible set of moves at every juncture until you reach a point where there are no moves left to make or only moves that go in a loop, like moving the same card back and forthand no solution was found.
There are numerous freecell solving programs out there that do this despite some concerns above about processing power, this kind of task is exactly what computers do well and far within the capacity of even an older computer to do quickly and, as mentioned in the article, many have been applied.
It is simply impossible.
The chances of a solution eluding millions of attempts is certainly low, but I would like to see a mathematical proof that the starting configuration of 11982 makes winning the game impossible.
The Freecell FAQ linked above mentions several I believe.
It can be considered possible only by dismissing a truly staggering amount of evidence to the contrary.
There are an absolute number of possible… you know what?
My task for tonight well, OK, might take a few days ; write a brute-force Freecell solver, with source because I guess you need to see learn more here innards to be super certain, to demonstrate, definitively, that there is no, no, NO solution to this puzzle.
Three files are at that link.
Python programs are compiled on-the-fly, which means the program is the source code; you can open it in any text editor and see exactly what the program is doing.
Source Explanation is a more detailed explanation of what the program is, how it works, and what it means.
This lists, literally, every possible layout of cards you can reach for 11982, and if you wish can trace them back to see what moves were made to get there.
There are paths that lead to two hearts being sent home, or two diamonds… but these are exclusive.
Getting the ace of one puts you in a position where you cannot reach the ace of the other.
Set up some solvable puzzles and see if it gets there, or put in obviously impossible ones and see if it throws them out.
I am really and truly impressed you did this.
In your comment, you were approaching the kind of proof I was looking for by discussing a step that needs to be reached in order to win like getting the Ace of clubs or spades outthen showing how achieving that is impossible easier said than donewhich could then be used to prove the game is impossible.
But I have yet to see such a proof.
Writing a brute force program is useful, but as a fellow developer, we both know bugs can easily sneak past watchful eyes.
Using is probably the best approach for proving this Freecell game impossible, but even.
After trying yours, I downloaded a few more solvers β€”, and this.
Of course they all found 11982 to be impossible.
And as a side note, for anyone who thinks they can solve 11982, download and play the game so it will log your moves.
We know that no legitimate Freecell solution is going to involve moving two cards at once, or having a 5th freecell, or a 9th column, or starting a home cell at King and working our way down.
In Freecell, nothing is hidden.
Bugs can sneak past but, as a developer, you know we can test by example.
The example test board included in the source an almost complete board takes less than a second to run, useful to double-check if the program will run to completion without exhaustively testing each element on the way.
As such, we can see that, at least, the system as a whole works correctly can all freecell games be won />In the results we can see cards are moving to and from every column and freecell area.
In this case, we can look at card list in the source and see if there are cards missing, or in the wrong order, or check for indexing errors.
The way the program works means the list of boards is initially populated by just one; the starting board.
This is one of the easiest things to check, in fact; just see what moves can be made from the initial layout, and these will be the first set of moves in the results.
You can do the same check at any point, but bear in mind some possible moves may have resulted in a duplicate layout of an earlier one and so be shown earlier, with a different parent.
I know later version of MS Freecell had higher numbers of puzzles with more unsolvable ones.
My email address is right there in the source.
Do you want a running tally of how often cards are moved from each area, to eliminate the possibility something is being missed?
Or maybe you just want full test boards, to prove that it can move every card, and is checking everywhere?
Whatever it is, and this is an open invitation, my email is right there.
Tell me what proof you need.
For now though, I am confident in saying once more; this puzzle is impossible.
But even if we had a billion other solvers all declaring the game impossible, a valid solution would prove them all wrong.
My argument can be summed up thusly.
However, with that being said, I concede FreeCell falls within the bounds of an NP-Complete problem and can therefore be computationally solved with brute force analysis as you have done.
In short, I too am confident that game 11982 is impossible.
Will look for it from now on.
Now I realize probably impossible.
I discovered this forum and it confirmed my belief.
My little game is to not use a free cell to win a play total war games on macedon in />Of my wins I was able to win 62 games Being a baseball fan, I call them perfect games that way.
And yes, I do have a girlfriend, play a shitload of golf and have a decent tan.
Freecell is much simpler than chess, which is not solvable in such a way or any way, for that matter.
For me, 17993 had been the most recalcitrant.
However, after about 50 tries at 11982, I consulted the Internet.
One shorthand of the play of the game would be to give the origin and destination of each card.
So moving a card from col 1 to the holding zone might be written 10, or moving a card from col 7 to its appropriate suit 79.
So a game might begin 59 18 82 and so on.
This is clearly a unique and can all freecell games be won way of writing the game.
Incomplete but suggestive would be simply to use the column of origin: the same game would start 518 in this notation.
Might use 0 for promoting from the holding zone.
This latter method would be more in the nature of a hint than of a replay.
A unique notation would differentiate the four places in the holding area, say as a, b, c, d.
Sorry for the slip.
Usually, if it takes more than 30 minutes like one in a thousand gamesI look up a solution online.
Your posts here have been very helpful in convincing me to go ahead and ruin my 11981-game winning streak.
I hope I remember to skip over 11982 next time.
I will stop playing for a few days in case a work around gets suggested here.
Thank you everyone for your dedication!
I managed only two aces and one two.
That should only take a few months or so.
Enjoyed reading all the comments esp regarding the elusive 11982.
Can anyone give me a heads up on how to do it?
It can be PROVED that not all games are winnable.
Both of those options will deal hands which CAN NOT be beaten.
As both of those deals are as probable as as other single random deal of the 52 cards, then that is proof positive that there are AT LEAST TWO hands which simply can not be played to winning.
Perhaps there might be thousands of un-winnable hands?
I wanted to know how many ways it is possible to deal the 52 cards into a Freecell layout.
Wikipedia says: There are 52!
However, some games are effectively identical to others because suits assigned to cards are arbitrary or columns can be swapped.
After taking these factors into account, there are approximately 1.
I think that is quite a few, like 17,500,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 different possible starting layouts It would take a while to play them all.
It would take billions of billions of billions of years, probably longer than the universe will last.
I have other things to do β€” like wash the car?
Hmmmm … maybe not today β€” I need time for another few Freecells!
PS β€” I really REALLY want to see the solution to 11,982.
Finally googled 11982 this morning and got my suspicions confirmed.
Welcome to the club I guess.
No one seems to have discussed this possibility.
Hard to believe that all such switches of just 2 cards would all result in solveable games.
Write it somewhere else, then paste it in.
You can add as much content as you want.
Or, email me your solution to me by changing the first dot in the domain to an.
But plenty of people have said they solved it, but not a single one of them has ever had any proof.
As the saying goes, talk is cheap.
For me the first unsolvable one after 2115 games.
Proving by brute force might be practically impossible β€” not enough time of living.
An active Freecell forum in this day and age?
Freecell has been a dead issue for a while.
Another fellow said he had a few strings of 3 digit win streaks and played in the 90% range.
A REAL FreeCell player.
I, too, was a 90%er, and my high streak was 111 games.
I originally played FreeCell in Win 3.
So, loving a challenge, I set out to try.
And last year I achieved that.
I was originally bummed, however, when I upgraded to Win XP and found that the 33,000 layouts had become a million!
So in 2003, the achievable goal I had been working towards for 8 years became unattainable, but at least FreeCell was still FreeCell.
You could back up one move, and that was that.
If you closed the game, you logged a loss.
If you replayed the game, it was a loss, but you could replay until you won for only that one loss.
Bottom line, stats, percentage of 1st time wins and win streaks were challenging.
It was the chess game of solitaire.
You had to look seven and ten moves ahead to keep from losing a game.
But a few months ago MS forced me off can all freecell games be won XP and into Win 7?
And I was disgusted.
Had todays version of FreeCell been the one I started playing in 1995, I could have had 33,000 consecutive wins.
Because 3000 or 33,000 means nothing on the current versions of the game.
Microsoft has killed the challenge of FreeCell.
I have been playing the game Free Cell now for a few months and have WON almost 179 games in a row.
I actually played 234 and it shows 1 loss… but actually my computer shut down so that shows as a loss.
I just checked on the net to see if there was something special I could do.
So I just happened to land on this site and low and behold it shows this game.
I thought maybe I was losing great streak or losing my mind LOL.
So I will keep reading on this site and see if there is something I can do.
Does anyone have any great ideas or do I just let it go.
Another thing, being it is late at night, can I somehow save this game and close my laptop down for the night without losing the game.
Or should I just give up and turn it off.
So I will keep reading on this site and see if there is something I can do.
Does anyone have any can all freecell games be won ideas or do I just let it go.
Keep doing this and write down the play each time.
After that write each play from the end to the beginning and that will give the correct plays to win the game.
GOOD LUCK … If anyone gets it please let us know.
Game 11982 has been proven to be unbeatable, get over it!
Thanks for letting me know 11982 is unsolvable.
After bailing out of that game, I was dealt 16351 by my computer.
This was a sweet follow up game, because I was able to play it down to two cards left; the King of Diamonds on top of the Queen of Diamonds.
I always play one game before starting work, plus the odd ones through the day.
Can the original freecell be downloaded from somewhere?
But if you happen to have access to Windows XP, you can by copying over FreeCell.
Thank you for your come backs.
I think the installer disks store the files in CAB files, so you would have to find the CAB file, extract it and copy the files over.
I might try it.
Freecell stats can be manipulated there to whatever ones wishes, including removing losses.
If you are into cheating, that works.
I bet some of the solvers above did a re-start trick on old Windows as I saw a solution on YouTube where if the game was restarted followed by an Undo, the 8D moved over to column 8 and then the puzzle becomes solvable.
My XP machine does that trick β€” restart 11982, do an UNDO right away and the 8D moves to column 8 and the puzzle is solvable from there.
However, yesterday I came upon game 131,990,624, which I have not yet been able to solve.
I have always used Macs, and it appears that the numbering of games is the same in Macs as in other platforms.
But how about 131,990,624?
Is this like 11,982?
I just ran game 131,990,624 through a FreeCell solver and it found a solution.
If you want to see the solution, this can show you the way .
Seems to me that a random deal could produce 20-30% of games that are unwinnable and that freecell would be a pretty frustrating game if not for the programmer not screening out all those unwinnable scenarios for us.
Another interesting question would be if you had three free cells, what can bet on unlv games in vegas of games would be unwinnable?
I never give up of solving any game, the most difficult for me was 617, but all others was solved with much less effort tries than 617.
Just now when I want to download FreeCell on my pc Windows 10I accidentally stumble on this discussion and actually laughing on comments that is not solvable.
It is, definitely it is!!!
Without cheating, without tricks of any kind.
There have been others that gave me grief, but I just made a note of it I keep a running log of the games numbers I playleave it lay for a few weeks, and usually I go back and can win after a rest from it.
My goal was to win all before I die.
So the race is on!
Who will claim the money, Leos or JJ Whorley?
Come on guys β€” Dan and I have put our money up β€” take it.
Or does it mean only the games dealt under their programs, which is quite a different matter?
It is entirely possible that they have decided to deal ONLY games that can be won β€” but they slipped in 11982 by accident or design.
So what to do about 11982?
I am considering giving my fellow nerds hope regarding a strategy to defeat the 11982 simulation.
I will tell them of one man in the future who faced a similar situation.
The simulation not unlike the Free Cell Conundrum 11982 we currently face was called Kobyashi Maru.
Now possibly, just possibly if we meld our collective wits together we too can redefine the parameters of FCC 11982.
HAS TAKEN ME 15years AM GOING FOR 32,000.
Comment by Herman C.
Could they have a solution?
What is Microsoft REALLY saying?
There are two possibilities, and these are miles apart in their effect.
Are they saying every possible DEAL is winnable?
That cannot be true because it is immediately possible to deal layouts that definitely can NOT be played to win β€” just select games Minus 1 or minus 2 -1 or -2 which are impossible, obviously so.
Have a lok at my post of 28 November 2014.
This begs the question about 11982 β€” did Microsoft accidentally include an impossible game which I feel is unlikely considering how the program probably worksor did they do it deliberately to stir up some interest and controversy?
If the latter, they certainly succeeded.
Today I asked her if she has beaten it, and she told me that she has.
What if she really has completed it?
When contemplating this enigma, consider games -1 and -2.
What if she really has completed it?
Just select game -1 or -2, and those games will be dealt up, and they are NOT POSSIBLE to solve, obviously so, even though both of those deals are still the full 52 card deck.
It is clear that it is possible to deal other games which CAN NOT BE SOLVED without cheating, but these are not so obviously unsolvable as -1 and -2.
Game 11982 is one of those unsolvable games, probably one of thousands or millions or trillions of unsolvable games.
Break the new gently to Grandmama!
I went to this site β€” and selected to play game 11982 and started in β€” within about 10 mins I had a win???
Let me know what you find out in a casino you can or money very easily you can please?
I decided to go back to the game and restart it β€” then compare the opening page with your screen cap above β€” not the same game.
He did say, however, that the only game he has on his site that is unbeatable is 23775.
I have played this game for several minutes and so far have not found a way through but will need to spend more time on it to be sure.
You can easily create one if you bury essential cards deeply.
But Microsoft said they believed all of their games to be winnable, which makes 11982 interesting.
As far as I know, no authority in this matter claims that EVERY possible deal of 52 cards in Freecell is winnable.
I feel sure that is because they all KNOW that not all games are winnable, can all freecell games be won very far from it.
Dan and I and many others are firmly of the opinion that 11982 is not winnable.
The instant proof that not all games are winnable is to select games -1 and -2.
These are IMPOSSIBLE at a glance, and many other games could be dealt which are IMPOSSIBLE to solve within the rules.
So, this suggests two possibilities: 1.
Microsoft people deliberately slipped in an IMPOSSIBLE game to cause some controversy, in which case they have certainly succeeded, or 2.
Microsoft people accidentaly included an IMPOSSIBLE game.
These are the only rules.
How much error could there possibly be in exhaustive searching?
Game 11982 is… Ya know what?
But just think β€” suppose you did find a solution!
Can someone please prove deals 24795893 and 53687601 to be impossible and say every possible position like Adrian Wood did with 11982?
I suspect 53687601 may be solvable!
The most interesting to find the most hard to solve for human β€” winnable deals.
The most decisive factor is the minimum length in movesfor solutions.
And this deal for solve, have a have many moves, almost longest, from the first million, approximately 51-53 moves.
However, in the set, more than 1 million, exists deals, with an even longer decision in 61-66 moves and even more were found.
These are all the deals I decided, but they turned out to be much harder than the 255317 deal.
Thanks, Best Regards, Sergey.
I got so bored with how easy the game is that I started just pressing F2 until I got 3 Aces in a line and then tried to set-up the cards with only 1 ace up and preferably no 2 and then on the last click watch the whole game play out the last 50 or 51 cards.
Many years ago, in the original game in windows, when there were 12000+ games, I played them all.
Every single one of them β€” from start to finish.
I tried game 11982 several times without success, and then came back.
I worked on it for a bit over two and a half months before finishing it.
Surely you would want to know the steps but I do not have them.
I did not keep records of the steps for each game.
But I do know that it can be done.
I do play Freecell from time to time.
I have never gone on to try the new levels beyond what pops up randomly.
And I have gone back to 11982 a few times to look, but never to solve; I am too old to waste another two months on that.
But I hope that no one ever posts the actual solution; that would ruin the mystery.
I think I started play nook tablet you can color on games the one of the middle columns but cant be sure.
So take heart there is a solution.
I have not solved, but I read, that someone wrote, that these numbers β€” WINNABLE.
Perhaps, most hard deals.
I have a few screenshots to prove itβ€”no cheats.
I play the iPhone app version by MobilityWare.
I wrote to them and they never gave me a satisfactory response.
Finally, I went back to play the game again and record it this time, since it had not actually been very hard to beat.
But the card layout for game 11,982 had changed and was now different from the one I had won.
I was able to confirm this by comparing the new layout with some screenshots I had taken when I realized in the middle of playing the game that I was going to win.
A little online research of Free Cell expert sights revealed that the deal I had originally played and won was not the correct deal for 11,982.
I cannot confirm this because, again, MobilityWare has never given me a satisfactory response to my queries.
So if you were playing the iPhone app MobilityWare version of FreeCell at some point in the past and thought you won game 11,982, you very well may have.
Make sure it matches the card layout in this post.
Does anyone have any suggestions?

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Now, FreeCell is a much more challenging game.
Most folks have to play at least a dozen games before they finally get their very first win.
However, once you get the hang of it, you can win a LOT more often than at solitaire.
My brother told me there was a "proof" that all FreeCell games could be won, if you knew the right strategy.
I admit that I have gotten rather good at FreeCell, typically winning 90% or more of the games on first try, and often getting win streaks of 40 or more without any loss.
Here is a list of the hardest FreeCell games I found.
The game number can be typed into FreeCell and you get to play the same game.
If there is an "X" at the end, then so far I have NOT won that game, ever.
X I LOVE playing Freecell - although I definitely need to be in one of my more patient moods I'll have to start recording the game can all freecell games be won and adding to final, where can i play roulette online for free apologise list here.
I can't play unfortuneately because my cohort has put out a domain rule to disable can all freecell games be won on my computer.
But that keeps me on Hypography instead of endlessly playing can all freecell games be won />Oh my god, how many games have you completed, pyro?!
Those numbers seem to show that one game followed the previous number.
Oh yes - I'm more of a Spider Solitaire kinda guy.
FreeCell is from the devil!
It is utterly addictive!
Fortunately the IT guys at my current workplace had the foresight to disable it on my computer, so I don't get tempted to play at work.
A few years ago, however, I had lots of time to kill in the job I had at the time.
So I started playing the FreeCell games at number 1, and I could only progress to the following number once I had solved the previous one.
I reached over 1 000 games out of a potential 32 000 before I changed jobs.
Oh my can all freecell games be won, how many games have you completed, pyro?!
Those numbers seem to show that one game followed the previous number.
I don't think so.
Normally, the games appear in random order, so I might play game 1893 and then game 29902.
I never made any attempt to play the games sequentially, though, that is a thought.
No, I just started a diary of tough games about a year ago.
I was inspired to post this thread when I came upon game 31918.
After ten tries I couldn't even get a third Ace off the board!!
There didn't seem to be any winning path.
Since then, I HAVE beaten 31918, after 22 tries!!!
And I cannot seem to repeat the win!!!
My brother told me there was a "proof" that all FreeCell games could be won, if you knew the right strategy.
Tell him to try 11982 then.
AFAIK it is regarded as unsolvable.
OTOH, I know see more a fact that 617 is solvable but it did take me 3 tries.
Eat your hearts out!
I am superstitious with Freecell.
I never hit the new game button.
I always hit the select game, and then accept whatever random game is listed.
And I always look at the stats before closing the game.
And I must close the game after looking at the stats before I play another game.
Bill I am interested to know how it is certain that every game is solvable, could it be can all freecell games be won mathematically?
I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
It could be proven exhaustively β€” that is, permute all possible move sequences to find the shortest solution for any given board game.
A question I have is how starting boards are generated from game s.
There are far fewer game s than possible boards: 32,000 or 1,000,000, depending on version, vs 52!
Does anyone know this algorithm - or if it is an algorithm, vs.
I am interested to know how it is certain that every game is solvable, could it be proved mathematically?
Dave Ring formed the Internet Freecell Project in the 1990's to answer this question.
Human solvers worked collaboratively to show that all of the original 32,000 games were solvable.
Game 11,982 which was never solved by any of them.
His project wrapped up in 1995.
The current iteration has 1,000,000 games of which 8 have been found to be unsolvable.
There are actually 52!
I remember the claim that the original 32000 games were all solvable.
And I guessed that they were generated backward to make sure that this was a true statement.
I spent 2 hours on 11982 last night after reading this thread for the first time.
Nothing like the combination of "impossible" and "free cell" to qualify as a full fledged challenge.
Bill There are far fewer game s than possible boards: 32,000 or 1,000,000, depending on version, vs 52!
In stating the number of possible starting freecel boards as 52!
The initial board has 4 columns of 7 cards, and 4 of 6.
Only columns with like numbers of cards can be significantly exchanged.
So the number I calculate is 52!
Preparing to try a few of the questions in this thread, I wrote a text based MUMPS implementation of the Freecell game.
From your last statement, I am more convinced that the boards in the windows version were originally generated by dealing them out backward from the winning position.
The fact that a very small number of those games may be unbeatable could be because can all freecell games be won a flaw in the logic of that program that creates situations where there is no symetry between unplay and play.

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Impossible FreeCell Game #11982

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How to Play Freecell (Card Game)

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Your FreeCell Solitaire score will improve based upon the time you take to complete the game and the number of moves you use. Fun Facts about FreeCell Solitaire - Approximately 85% of FreeCell Solitaire card games can be won; that's a 35% better success rate than any other Solitaire game.


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This is one of three games in the first 32000 games of FreeCell that can be won in 19 moves. This is one of three games in the first 32000 games of FreeCell that can be won in 19 moves.


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How To Play Free Cell Solitaire

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Cards in these cells can be moved to the foundations and the tableau. Only one card at a time is allowed in each cell. Similar games. Baker's Game Build and Play; Eight Off; Eight Off Build and Play; Foxtrot; FreeCell; FreeCell Build and Play; FreeCell by Rank; FreeCell by Steps; FreeCell by Twos; FreeCell Four Decks


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FreeCell Strategies & Tips

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Play in your browser a beautiful FreeCell solitaire games collection! About.. You Won the Game. Start a New Game Select a Solitaire Select a Game Number.


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The Chevrolet Trucks Hidden Tires game is under the hidden object games, timing game, truck games category. At can all freecell games be won this hidden game we offer you are 5 images of Chevrolet Trucks and your job is to find...


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